DarkflameServer/dGame/dGameMessages
Aaron Kimbrell a29253d2f0
feature: Donation Vendor Component (#1168)
* refactor: Vendor inventory loading
Implement proper delta compression
dynamically determine multicostitems and standard cost items
Quatantine max's custom code

* WIP

* progress missions

* address feedback

* fix newline

* Cleanup

* oops

* fix default for nexus tower jawbox
cleanup some logs

* remove log

* remove include that got added back
2023-08-03 21:44:03 -05:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DoClientProjectileImpact.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
EchoStartSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
EchoSyncSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
GameMessageHandler.cpp feature: Donation Vendor Component (#1168) 2023-08-03 21:44:03 -05:00
GameMessageHandler.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
GameMessages.cpp feature: Donation Vendor Component (#1168) 2023-08-03 21:44:03 -05:00
GameMessages.h feature: Donation Vendor Component (#1168) 2023-08-03 21:44:03 -05:00
PropertyDataMessage.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
PropertyDataMessage.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.h convert to unix line endings 2022-08-05 22:01:59 -05:00
RequestServerProjectileImpact.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
StartSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
SyncSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00