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mirror of https://github.com/DarkflameUniverse/DarkflameServer.git synced 2026-06-05 22:34:21 +00:00
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cef08816fa93f617799c84133decab2153e4c7e3
DarkflameServer/dGame
History
David Markowitz 4ab09cf1aa Remove non-functioning saving of gm invis, re-add gm invis as a feature (#1976)
Does not save, only works for this world.  Fixed an issue where the incorrect comparison was used to make players invisible again (the same check that makes then INvisible needs to make them visible.)
2026-05-27 04:35:00 -05:00
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dBehaviors
fix(tac arc): incorrect check causing any enemy lower than you to not attack you (#1975)
2026-05-18 03:15:03 -07:00
dComponents
Remove non-functioning saving of gm invis, re-add gm invis as a feature (#1976)
2026-05-27 04:35:00 -05:00
dEntity
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dGameMessages
feat: make gm registration simpler and safer (#1932)
2026-05-19 13:42:56 -05:00
dInventory
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dMission
feat: fix go outside and play mission (#1967)
2026-04-09 00:55:57 -05:00
dPropertyBehaviors
fix: adding custom behaviors (#1969)
2026-04-14 01:04:26 -07:00
dUtilities
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Character.cpp
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Character.h
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CMakeLists.txt
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Entity.cpp
feat: make gm registration simpler and safer (#1932)
2026-05-19 13:42:56 -05:00
Entity.h
feat: make gm registration simpler and safer (#1932)
2026-05-19 13:42:56 -05:00
EntityManager.cpp
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EntityManager.h
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LeaderboardManager.cpp
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LeaderboardManager.h
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PlayerManager.cpp
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PlayerManager.h
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TeamManager.cpp
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TeamManager.h
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TradingManager.cpp
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TradingManager.h
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User.cpp
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User.h
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UserManager.cpp
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UserManager.h
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