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ce51438bc8
* Implement maelstrom fog for alpha FV add OnOffCollisionPhantom call to cppscripts Add physics shape for gas blocking volume * Add Ninja Sensie Script for alpha FV and migration * Fix private var casing * And ninja wild scripts they keep making me add more things * address feedback --------- Co-authored-by: Gie "Max" Vanommeslaeghe <gievanom@hotmail.com>
21 lines
490 B
CMake
21 lines
490 B
CMake
set(DSCRIPTS_SOURCES_AI_FV
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"ActNinjaSensei.cpp"
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"ActNinjaTurret.cpp"
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"FvFlyingCreviceDragon.cpp"
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"FvDragonSmashingGolemQb.cpp"
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"FvFreeGfNinjas.cpp"
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"FvPandaSpawnerServer.cpp"
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"FvPandaServer.cpp"
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"FvBrickPuzzleServer.cpp"
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"FvConsoleLeftQuickbuild.cpp"
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"FvConsoleRightQuickbuild.cpp"
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"FvFacilityBrick.cpp"
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"FvFacilityPipes.cpp"
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"ActParadoxPipeFix.cpp"
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"FvNinjaGuard.cpp"
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"FvPassThroughWall.cpp"
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"FvBounceOverWall.cpp"
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"FvMaelstromGeyser.cpp"
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"TriggerGas.cpp"
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PARENT_SCOPE)
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