Files
DarkflameServer/dGame/dComponents/Character/MountControlComponent.cpp
Aaron Kimbrell 1056ca0025 fix: a character's mount save is written as 0, as live did
All 450 live saves looked at had <mnt a="0"/>. The server wrote the item
of the mount being ridden, a value live never showed and the client
would start with although nobody rides after a load.

<mnt a="0"/> is now always written, riding or not. A save that holds
another value, or one that is not a number, is still read without
failing and gets 0 at the next save.

Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com>
2026-11-10 16:13:42 -06:00

688 B