DarkflameServer/dGame/dInventory
Aaron Kimbrell 6aa90ad5b2
Breakout rest of the enums from dCommonVars and clean it up (#1061)
* Breakout rest of the enums from dcommonvars
so we don't have to deal with merge conflicts
ePlayerFlags is not a scoped enum, yet, due to it's complexity

* address feedback

* make player flag types consistent

* fix typo
2023-05-02 17:39:21 -05:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DatabasePet.h format codebase 2022-07-28 08:39:57 -05:00
EquippedItem.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
EquippedItem.h format codebase 2022-07-28 08:39:57 -05:00
Inventory.cpp Merge pull request #1019 from EmosewaMC/inventoryTypeCorrections 2023-04-23 12:49:43 +02:00
Inventory.h CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
Item.cpp Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
Item.h Breakout rest of the enums from dCommonVars and clean it up (#1061) 2023-05-02 17:39:21 -05:00
ItemSet.cpp CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
ItemSet.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ItemSetPassiveAbility.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00