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24 lines
465 B
C++
24 lines
465 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDRarityTable {
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float randmax;
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uint32_t rarity;
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};
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typedef std::vector<CDRarityTable> RarityTable;
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class CDRarityTableTable : public CDTable<CDRarityTableTable> {
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private:
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typedef uint32_t RarityTableIndex;
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std::unordered_map<RarityTableIndex, std::vector<CDRarityTable>> entries;
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public:
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void LoadValuesFromDatabase();
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const std::vector<CDRarityTable>& GetRarityTable(uint32_t predicate);
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};
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