mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
8d37d9b681
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
49 lines
2.0 KiB
C++
49 lines
2.0 KiB
C++
#pragma once
|
|
#include "CppScripts.h"
|
|
|
|
class AmDarklingDragon : public CppScripts::Script
|
|
{
|
|
public:
|
|
/**
|
|
* @brief When called, this function will make self immune to stuns and initialize a weakspot boolean to false.
|
|
*
|
|
* @param self The Entity that called this function.
|
|
*/
|
|
void OnStartup(Entity* self) override;
|
|
/**
|
|
* @brief When called, this function will destroy the golem if it was alive, otherwise returns immediately.
|
|
*
|
|
* @param self The Entity that called this function.
|
|
* @param killer The Entity that killed self.
|
|
*/
|
|
void OnDie(Entity* self, Entity* killer) override;
|
|
/**
|
|
* @brief When self is hit or healed, this function will check if self is at zero armor. If self is at zero armor, a golem Entity Quick Build
|
|
* is spawned that, when built, will reveal a weakpoint on the dragon that if hit will smash the dragon instantly. If at more than zero armor,
|
|
* this function returns early.
|
|
*
|
|
* @param self The Entity that was hit.
|
|
* @param attacker The Entity that attacked self.
|
|
* @param damage The amount of damage attacker did to self.
|
|
*/
|
|
void OnHitOrHealResult(Entity* self, Entity* attacker, int32_t damage) override;
|
|
/**
|
|
* @brief Called when self has a timer that ended.
|
|
*
|
|
* @param self The Entity who owns a timer that finished.
|
|
* @param timerName The name of a timer attacked to self that has ended.
|
|
*/
|
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
|
/**
|
|
* @brief When the Client has finished rebuilding the Golem for the dragon, this function exposes the weak spot for a set amount of time.
|
|
*
|
|
* @param self The Entity that called this script.
|
|
* @param sender The Entity that sent a fired event.
|
|
* @param args The argument that tells us what event has been fired off.
|
|
* @param param1 Unused in this script.
|
|
* @param param2 Unused in this script.
|
|
* @param param3 Unused in this script.
|
|
*/
|
|
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
|
|
};
|