DarkflameServer/tests/dGameTests
jadebenn 411dce7457
Adding damage cooldown/"invincibility frames" as in Live (#1276)
* Added cooldown handling

* Made most of the logs hidden outside of debug mode

* removed weird submodule

* kill this phantom submodule

* updated to reflect reviewed feedback

* Added IsCooldownImmune() method to DestroyableComponent

* friggin typo

* Implemented non-pending changes and added cooldown immunity functions to DestroyableComponentTests

* add trailing linebreak

* another typo :(

* flipped cooldown test order (not leaving immune)

* Clean up comment and add DestroyableComponent test
2023-11-12 05:53:03 -06:00
..
dComponentsTests Adding damage cooldown/"invincibility frames" as in Live (#1276) 2023-11-12 05:53:03 -06:00
dGameMessagesTests feature: add full known GM list (#1171) 2023-08-03 21:27:40 -05:00
CMakeLists.txt Further implement Property Behavior parsing (#936) 2023-02-13 18:55:44 -08:00
GameDependencies.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
GameDependencies.h feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00