DarkflameServer/dWorldServer
David Markowitz fc75d6048f
dGame Precompiled header improvements (#876)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Clean up include tree

* Remove unneeded headers from PCH files

Removes unneeded headers from pre-compiled headers.  This increases compile time, however reduces development time for most files.

* Update Entity.h

* Update EntityManager.h

* Update GameMessages.cpp

* There it compiles now

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:17:05 -06:00
..
CMakeLists.txt Implement GTest and change windows output path 2022-11-07 00:12:35 -08:00
ObjectIDManager.cpp format codebase 2022-07-28 08:39:57 -05:00
ObjectIDManager.h format codebase 2022-07-28 08:39:57 -05:00
PerformanceManager.cpp Update WorldServer timings 2022-12-16 03:46:38 -08:00
PerformanceManager.h Update WorldServer timings 2022-12-16 03:46:38 -08:00
WorldServer.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00