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https://github.com/DarkflameUniverse/DarkflameServer.git
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1464762bcd
Implement GTest as a testing infrastructure. Make windows output binaries to the build folder instead of the release type folder (potentially issue further down the line) Add a simple unit test for DestroyableComponent
26 lines
601 B
C++
26 lines
601 B
C++
#include "LDFFormat.h"
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#include <gtest/gtest.h>
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/**
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* @brief Test parsing an LDF value
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*/
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TEST(dCommonTests, LDFTest) {
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// Create
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auto* data = LDFBaseData::DataFromString("KEY=0:VALUE");
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// Check that the data type is correct
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ASSERT_EQ(data->GetValueType(), eLDFType::LDF_TYPE_UTF_16);
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// Check that the key is correct
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ASSERT_EQ(data->GetKey(), u"KEY");
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// Check that the value is correct
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ASSERT_EQ(((LDFData<std::u16string>*)data)->GetValue(), u"VALUE");
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// Check that the serialization is correct
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ASSERT_EQ(data->GetString(), "KEY=0:VALUE");
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// Cleanup the object
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delete data;
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}
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