DarkflameServer/dDatabase/Tables
EmosewaMC 33cc3a3dd9 Corrected string to long conversion
For Windows, the definition for a long is 32 bits, not 64 bits like on other operating systems.  This caused an issue on Windows only where a number larger than 32 bits was attempted to be converted to a long, the WorldServer would crash.  This commit replaces all instances of `stol` with `stoull` to further define a long and reduce ambiguity of number length.
2022-06-05 21:02:41 -07:00
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CDActivitiesTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDActivitiesTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDActivityRewardsTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDActivityRewardsTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDAnimationsTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDAnimationsTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDBehaviorParameterTable.cpp Merge DarkflameServer 2022-01-30 13:40:08 -05:00
CDBehaviorParameterTable.h implement jetpack behavior and remove hardcoded jetpacks (#411) 2022-01-24 14:02:56 -08:00
CDBehaviorTemplateTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDBehaviorTemplateTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDBrickIDTableTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDBrickIDTableTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDComponentsRegistryTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDComponentsRegistryTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDCurrencyTableTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDCurrencyTableTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDDestructibleComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDDestructibleComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDEmoteTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDEmoteTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDFeatureGatingTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDFeatureGatingTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDInventoryComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDInventoryComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDItemComponentTable.cpp Corrected string to long conversion 2022-06-05 21:02:41 -07:00
CDItemComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDItemSetSkillsTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDItemSetSkillsTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDItemSetsTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDItemSetsTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDLevelProgressionLookupTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDLevelProgressionLookupTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDLootMatrixTable.cpp Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
CDLootMatrixTable.h Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
CDLootTableTable.cpp Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
CDLootTableTable.h Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
CDMissionEmailTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDMissionEmailTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDMissionNPCComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDMissionNPCComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDMissionsTable.cpp Fixed an issue where repeatable missions were not rewarding the items they should be rewarding (#357) 2022-01-14 14:00:09 +01:00
CDMissionsTable.h fixed __int64 in missions table 2022-03-29 19:47:27 -07:00
CDMissionTasksTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDMissionTasksTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDMovementAIComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDMovementAIComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDObjectSkillsTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDObjectSkillsTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDObjectsTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDObjectsTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPackageComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPackageComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPhysicsComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPhysicsComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPropertyEntranceComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPropertyEntranceComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPropertyTemplateTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDPropertyTemplateTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDProximityMonitorComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDProximityMonitorComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDRailActivatorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDRailActivatorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDRarityTableTable.cpp Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
CDRarityTableTable.h Make loot accurate to the loot drop rates during live. (#216) 2021-12-20 02:25:45 -08:00
CDRebuildComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDRebuildComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDRewardsTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDRewardsTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDScriptComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDScriptComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDSkillBehaviorTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDSkillBehaviorTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDTable.h More windows fixes (#329) 2022-01-01 01:38:45 -08:00
CDVendorComponentTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDVendorComponentTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDZoneTableTable.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CDZoneTableTable.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00