DarkflameServer/dScripts/02_server/CMakeLists.txt
Daniel Seiler 554a9a6806
fix: Dissolve more CMake dependencies (#1387)
* fix: more include changes

* fix: remove dZoneManager from global include

* fix: dDatabase

* fix: dCommon

* fix: object libs

* fix: rebase

* fix: bcrypt

* wip: try simplified connector build

* fix: update dockerfile

* fix: mariadb C/C++ on apple

* feat: Move scripts to CMAKE_MODULE_PATH

* fix: dPropertyBehaviors

* fix: macos?

* fix: Dockerfile

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* fix: macos?

* try: install_name_tool

* fix not building on unix

* fix include paths

* Remove code changes

Will fix in another PR.

* format pass

remove 2 more included directories.
remove commented out code
add status to messages

* comments and format

surround include directories with quotes
remove commented out code
remove debug messages

* Update CMakeLists.txt

---------

Co-authored-by: David Markowitz <EmosewaMC@gmail.com>
Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2024-03-05 20:13:24 -06:00

58 lines
1.6 KiB
CMake

set(DSCRIPTS_SOURCES_02_SERVER)
add_subdirectory(DLU)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_DLU})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "DLU/${file}")
endforeach()
add_subdirectory(Enemy)
add_subdirectory(Equipment)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_EQUIPMENT})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Equipment/${file}")
endforeach()
add_subdirectory(Map)
add_subdirectory(Minigame)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MINIGAME})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Minigame/${file}")
endforeach()
add_subdirectory(Objects)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_OBJECTS})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Objects/${file}")
endforeach()
add_subdirectory(Pets)
add_library(dScriptsServerBase OBJECT ${DSCRIPTS_SOURCES_02_SERVER})
target_include_directories(dScriptsServerBase PUBLIC "."
"DLU"
"Equipment"
"Minigame"
"Minigame/General"
"Objects"
)
target_precompile_headers(dScriptsServerBase REUSE_FROM dScriptsBase)
add_library(dScriptsServer INTERFACE)
target_sources(dScriptsServer INTERFACE
$<TARGET_OBJECTS:dScriptsServerBase>
$<TARGET_OBJECTS:dScriptsServerEnemy>
$<TARGET_OBJECTS:dScriptsServerPets>
)
target_link_libraries(dScriptsServer INTERFACE
dScriptsServerMap
)
target_include_directories(dScriptsServer INTERFACE
$<TARGET_PROPERTY:dScriptsServerBase,INTERFACE_INCLUDE_DIRECTORIES>
$<TARGET_PROPERTY:dScriptsServerEnemy,INTERFACE_INCLUDE_DIRECTORIES>
$<TARGET_PROPERTY:dScriptsServerMap,INTERFACE_INCLUDE_DIRECTORIES>
$<TARGET_PROPERTY:dScriptsServerPets,INTERFACE_INCLUDE_DIRECTORIES>
)