mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
d138b7b878
* Make case consistent * How modular can you go? Holy modular * Add comments * Initialize values
27 lines
783 B
C++
27 lines
783 B
C++
#ifndef __ACTIONCONTEXT__H__
|
|
#define __ACTIONCONTEXT__H__
|
|
|
|
#include "BehaviorStates.h"
|
|
#include "dCommonVars.h"
|
|
|
|
class AMFArrayValue;
|
|
|
|
/**
|
|
* @brief Sent if contextual State and Strip informationis needed for a ControlBehaviors message
|
|
*
|
|
*/
|
|
class ActionContext {
|
|
public:
|
|
ActionContext();
|
|
ActionContext(AMFArrayValue* arguments, std::string customStateKey = "stateID", std::string customStripKey = "stripID");
|
|
const StripId GetStripId() { return stripId; };
|
|
const BehaviorState GetStateId() { return stateId; };
|
|
private:
|
|
BehaviorState GetBehaviorStateFromArgument(AMFArrayValue* arguments, const std::string& key);
|
|
StripId GetStripIdFromArgument(AMFArrayValue* arguments, const std::string& key);
|
|
StripId stripId;
|
|
BehaviorState stateId;
|
|
};
|
|
|
|
#endif //!__ACTIONCONTEXT__H__
|