mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-09 17:58:20 +00:00
b68823b4cb
* fix: properly check friend list limits added a config for friend list limit for the brave that want to mod the client to sanely go over 50 moved the best friend limit config to chatconfig.ini where it should be cleanup loading these configs options a bit Tested that the BFF limit works and that the new friend limit works as well * fix typo * fix member variable naming
75 lines
3.0 KiB
INI
75 lines
3.0 KiB
INI
# URL to the code repository for the hosted server
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# If you fork this repository and/or make changes to the code, reflect that here to comply with AGPLv3
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source=https://github.com/DarkflameUniverse/DarkflameServer
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# Port to the chat server, same as in chatconfig.ini
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chat_server_port=2005
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# 0 or 1, should disable chat
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disable_chat=0
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# Spatial partitioning settings
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# 205/12 is 1-1 with LU's terrain. Make sure to keep this ratio correct!
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# so 102/24 would be half the size, which nets better phys times.
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# 154/18 is a good middle road
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phys_spatial_partitioning=1
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phys_sp_tilesize=102
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phys_sp_tilecount=24
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# Gameplay settings
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# Extra feature for DLU, gives a character 2 extra backpack spaces when leveling up
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disable_extra_backpack=0
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# Extra feature for DLU, shows vanity in the world like extra NPCs and plaques commemorating the project and its creators
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disable_vanity=0
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# Extra feature for DLU, enables you to race solo
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solo_racing=0
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# Disables the anti-speedhack system. If you get kicked randomly you might want to disable this, as it might just be lag
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disable_anti_speedhack=0
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# 0 or 1, check server fdb (res/CDServer.fdb) against clients
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check_fdb=0
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# 0 or 1, DLU leaderboards will rate Avant Gardens Survival based on score by default.
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# This option should be set to 1 if you would like it to reflect the game when it was live (scoring based on time).
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classic_survival_scoring=0
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# If this value is 1, pets will consume imagination as they did in live. if 0 they will not consume imagination at all.
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pets_take_imagination=1
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# Disables loot drops
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disable_drops=0
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# Hardcore mode settings
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hardcore_mode=0
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# Drop your entire inventory on death + coins (drops on the ground, so can be retrieved)
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hardcore_dropinventory_on_death=1
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# Enemies drop their max hp * this value. 0 will effectively disable it.
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hardcore_uscore_enemies_multiplier=2
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# Percentage of u-score to lose on player death
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hardcore_lose_uscore_on_death_percent=10
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# Allow civilian players the ability to turn the nameplate above their head off. Must be exactly 1 to be enabled for civilians.
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allow_nameplate_off=0
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# Turn logging of IP addresses for anti-cheat reporting on (1) or off(0)
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log_ip_addresses_for_anti_cheat=1
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help_0_summary=Got an issue?
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help_1_summary=Stuck loading?
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help_2_summary=Missing features?
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help_3_summary=Get smashed?
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help_4_summary=Want to contribute?
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help_0_description=Go to the DarkflameServer repository on GitHub to view issues and discussions about the server emulator!<br/><br/><a href="https://github.com/DarkflameUniverse/DarkflameServer"><font color="#0000EE">Click Here to go there!</font></a><br/><br/>
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help_1_description=Try switching networks, using a VPN, or using your phone's hotspot to resolve the issue.<br/><br/>
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help_2_description=While DarkflameServer is a mostly complete emulator, there are still some features that aren't implemented. You can track these on the GitHub issues page.<br/><br/>
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help_3_description=Skill issue!<br/><br/>
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help_4_description=Visit Discussions on the DarkflameServer GitHub page<br/>to ask questions and collaborate with other devs!<br/><br/>
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