Files
DarkflameServer/dNet/ZoneInstanceManager.cpp
Aaron Kimbrell efa08ac1d0 feat(master): login stamps travel through master and back
The login's Stamps now go with auth's REQUEST_ZONE_TRANSFER to master and
come back in REQUEST_ZONE_TRANSFER_RESPONSE, so master stamps the steps it
performs itself, with its own time: got the request
(WORLD_PACKET_RECEIVED, zone), the world is still starting and the request
waits (IM_LOGIN_QUEUED, instance), answered with a world
(WORLD_SESSION_CONFIRM_TO_AUTH, instance). Auth sends what comes back in
the login response.

Server to server wire change (message IDs unchanged): both messages end
with a Stamps list (u32 16 * count + 4, then the stamps); it is empty
(4 bytes) when a world server asks for a transfer. Touched:
- MasterPackets::SendZoneTransferRequest / SendZoneTransferResponse: take
  and write the stamps (default empty)
- MasterServer.cpp REQUEST_ZONE_TRANSFER: reads them, stamps, keeps them
  in the PendingInstanceRequest (new stamps member, InstanceManager.h)
- InstanceManager::ReadyInstance / AffirmTransfer: stamp and send them back
- ZoneInstanceManager: HandleRequestZoneTransferResponse reads them; a
  RequestZoneTransfer overload takes stamps and a callback that gets them
- AuthPackets LoginRequest::Handle uses that overload

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:48 -05:00

68 lines
2.4 KiB
C++

#include "ZoneInstanceManager.h"
// Custom Classes
#include "MasterPackets.h"
// Static Variables
ZoneInstanceManager* ZoneInstanceManager::m_Address = nullptr;
//! Requests a zone transfer
void ZoneInstanceManager::RequestZoneTransfer(dServer* server, uint32_t zoneID, uint32_t zoneClone, bool mythranShift, TransferCallback callback) {
RequestZoneTransfer(server, zoneID, zoneClone, mythranShift, Stamps{}, [callback](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort, Stamps) {
callback(mythranShift, zoneID, zoneInstance, zoneClone, serverIP, serverPort);
});
}
void ZoneInstanceManager::RequestZoneTransfer(dServer* server, uint32_t zoneID, uint32_t zoneClone, bool mythranShift, const Stamps& stamps, StampedTransferCallback callback) {
const auto nextID = ++currentRequestID;
requests[nextID] = callback;
MasterPackets::SendZoneTransferRequest(server, nextID, mythranShift, zoneID, zoneClone, stamps);
}
//! Handles a zone transfer response
void ZoneInstanceManager::HandleRequestZoneTransferResponse(Packet* packet) {
CINSTREAM_SKIP_HEADER;
uint64_t requestID;
inStream.Read(requestID);
bool mythranShift;
uint8_t tmp;
inStream.Read(tmp);
mythranShift = tmp > 0;
uint32_t zoneID;
inStream.Read(zoneID);
uint32_t zoneInstance;
inStream.Read(zoneInstance);
uint32_t zoneClone;
inStream.Read(zoneClone);
uint16_t serverPort;
inStream.Read(serverPort);
LUString serverIP(255);
inStream.Read(serverIP);
Stamps stamps;
if (!stamps.Deserialize(inStream)) stamps = {};
const auto entry = requests.find(requestID);
if (entry != requests.end()) {
entry->second(mythranShift, zoneID, zoneInstance, zoneClone, serverIP.string, serverPort, stamps);
requests.erase(entry);
}
}
void ZoneInstanceManager::CreatePrivateZone(dServer* server, uint32_t zoneID, uint32_t zoneClone, const std::string& password) {
MasterPackets::SendZoneCreatePrivate(server, zoneID, zoneClone, password);
}
void ZoneInstanceManager::RequestPrivateZone(
dServer* server,
bool mythranShift,
const std::string& password,
TransferCallback callback) {
const auto nextID = ++currentRequestID;
requests[nextID] = [callback](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort, Stamps) {
callback(mythranShift, zoneID, zoneInstance, zoneClone, serverIP, serverPort);
};
MasterPackets::SendZoneRequestPrivate(server, nextID, mythranShift, password);
}