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Every live character data packet (451 of 451) had legoclub=1, freetrial=0, requiresrename=0, levelid and position.x/y/z + rotation.x/y/z/w next to the keys already sent. LWOCharacterComponent::LoadConfigData (0x00c70f00) reads requiresrename, legoclub and freetrial. requiresrename is the character's refused-name state, levelid the zone id (map, instance << 16, clone << 32) and the position and rotation are where the player is put in the world. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>