DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RearrangeStripMessage.cpp
jadebenn b6af92ef81
refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)
* Split out BehaviorMessage class changes from PR #1452

* remove <string_view> inclusion in ActionContext.h

* add the arguments nullptr check back in

* remove redundant std::string constructor calls

* Update AddStripMessage.cpp - change push_back to emplace_back
2024-02-18 00:38:26 -06:00

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C++

#include "RearrangeStripMessage.h"
RearrangeStripMessage::RearrangeStripMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_SrcActionIndex{ GetActionIndexFromArgument(arguments, "srcActionIndex") }
, m_DstActionIndex{ GetActionIndexFromArgument(arguments, "dstActionIndex") }
, m_ActionContext{ arguments } {
LOG_DEBUG("srcactionIndex %i dstactionIndex %i stripId %i behaviorId %i stateId %i", m_SrcActionIndex, m_DstActionIndex, m_ActionContext.GetStripId(), m_BehaviorId, m_ActionContext.GetStateId());
}