.. |
02_server
|
Merge branch 'main' into moreMovementAi
|
2024-02-25 21:41:52 -08:00 |
ai
|
Merge branch 'main' into moreMovementAi
|
2024-02-24 22:19:45 -08:00 |
client
|
refactor: allow usage of NiPoint3 and NiQuaternion in constexpr context (#1414)
|
2024-01-29 01:53:12 -06:00 |
EquipmentScripts
|
Move CDClientManager to be a namespace (#1431)
|
2024-02-08 23:40:43 -06:00 |
EquipmentTriggers
|
fix: split apart big Cmake libraries (#1381)
|
2024-01-03 18:41:46 -06:00 |
zone
|
this took 4 eons to get compiling again
|
2024-02-25 01:35:49 -08:00 |
ActivityManager.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
ActivityManager.h
|
Scripts: Fix ambiguous base class (#1216)
|
2023-10-09 15:31:25 -05:00 |
BaseConsoleTeleportServer.cpp
|
chore: Simplify and move Player functionality to relevant component (#1408)
|
2024-01-12 11:39:51 -06:00 |
BaseConsoleTeleportServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BasePropertyServer.cpp
|
properties: fix visiting multiple owned by same person (#1325)
|
2023-12-01 10:13:01 -06:00 |
BasePropertyServer.h
|
Scripts: Fix ambiguous base class (#1216)
|
2023-10-09 15:31:25 -05:00 |
BaseRandomServer.cpp
|
feat: Abstract Logger and simplify code (#1207)
|
2023-10-21 16:31:55 -07:00 |
BaseRandomServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseSurvivalServer.cpp
|
chore: Simplify and move Player functionality to relevant component (#1408)
|
2024-01-12 11:39:51 -06:00 |
BaseSurvivalServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseWavesGenericEnemy.cpp
|
Move dZoneManager to game namespace (#1143)
|
2023-07-17 17:55:33 -05:00 |
BaseWavesGenericEnemy.h
|
Scripts: Fix ambiguous base class (#1216)
|
2023-10-09 15:31:25 -05:00 |
BaseWavesServer.cpp
|
chore: Simplify and move Player functionality to relevant component (#1408)
|
2024-01-12 11:39:51 -06:00 |
BaseWavesServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ChooseYourDestinationNsToNt.cpp
|
refactor: Change TryParse implementation (#1442)
|
2024-02-10 05:05:25 -06:00 |
ChooseYourDestinationNsToNt.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
CMakeLists.txt
|
fix: split apart big Cmake libraries (#1381)
|
2024-01-03 18:41:46 -06:00 |
CppScripts.cpp
|
Merge branch 'main' into moreMovementAi
|
2024-02-25 21:41:52 -08:00 |
CppScripts.h
|
chore: rename rebuild to quickbuild (#1364)
|
2023-12-28 22:24:30 -06:00 |
Darkitect.cpp
|
Move EntityManager to Game namespace (#1140)
|
2023-07-15 13:56:33 -07:00 |
Darkitect.h
|
Optimize scripts for faster compilation (#597)
|
2022-07-04 23:00:10 -07:00 |
InvalidScript.cpp
|
fix: split apart big Cmake libraries (#1381)
|
2024-01-03 18:41:46 -06:00 |
InvalidScript.h
|
fix: split apart big Cmake libraries (#1381)
|
2024-01-03 18:41:46 -06:00 |
NPCAddRemoveItem.cpp
|
Breakout rest of the enums from dCommonVars and clean it up (#1061)
|
2023-05-02 17:39:21 -05:00 |
NPCAddRemoveItem.h
|
Scripts: Fix ambiguous base class (#1216)
|
2023-10-09 15:31:25 -05:00 |
NtFactionSpyServer.cpp
|
Script: Fix unupdated new component (#1236)
|
2023-10-23 13:25:07 -07:00 |
NtFactionSpyServer.h
|
fix: add Nexus Tower missing scripts (#1349)
|
2023-12-22 23:53:21 -08:00 |
ScriptComponent.cpp
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ScriptComponent.h
|
chore: Change entity and component logic to use bitstream references (#1468)
|
2024-02-27 01:25:44 -06:00 |
ScriptedPowerupSpawner.cpp
|
perf: Loot memory savings (#1165)
|
2023-10-09 15:33:22 -05:00 |
ScriptedPowerupSpawner.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SpawnPetBaseServer.cpp
|
Move EntityManager to Game namespace (#1140)
|
2023-07-15 13:56:33 -07:00 |
SpawnPetBaseServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |