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ae2f5764fd3f29c7c39d6e2a17ad621db28bcc62
DarkflameServer/dGame/dInventory
History
David Markowitz ae2f5764fd fix: inventory items being in the wrong state due to changed IDs
Tested that the regenerated ids
2025-10-04 12:57:36 -07:00
..
CMakeLists.txt
fix: Dissolve more CMake dependencies (#1387)
2024-03-05 20:13:24 -06:00
DatabasePet.h
format codebase
2022-07-28 08:39:57 -05:00
EquippedItem.cpp
convert to unix line endings
2022-08-05 22:01:59 -05:00
EquippedItem.h
format codebase
2022-07-28 08:39:57 -05:00
Inventory.cpp
fix: inventory items being in the wrong state due to changed IDs
2025-10-04 12:57:36 -07:00
Inventory.h
feat: re-write persistent object ID tracker (#1888)
2025-09-29 08:54:37 -05:00
Item.cpp
feat: re-write persistent object ID tracker (#1888)
2025-09-29 08:54:37 -05:00
Item.h
feat: re-write persistent object ID tracker (#1888)
2025-09-29 08:54:37 -05:00
ItemSet.cpp
chore: Use string to access SQLite columns (#1535)
2024-04-13 23:41:51 -05:00
ItemSet.h
Update DarkInspirationBehavior.cpp (#897)
2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp
Move EntityManager to Game namespace (#1140)
2023-07-15 13:56:33 -07:00
ItemSetPassiveAbility.h
Update DarkInspirationBehavior.cpp (#897)
2022-12-23 18:05:30 -08:00
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