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ae20974c36609a4ae8b86c495a555f8adb8cebea
DarkflameServer/dZoneManager
History
Aaron Kimbrell ae20974c36 better algo for finding what scene we are in
2025-10-16 01:19:05 -05:00
..
CMakeLists.txt
Correct scene making, merged the old raw into the new.
2025-10-15 19:56:46 -05:00
dZMCommon.h
Replace Quaternion with glm math (#1868)
2025-09-06 19:18:03 -07:00
dZoneManager.cpp
better algo for finding what scene we are in
2025-10-16 01:19:05 -05:00
dZoneManager.h
Impl raw reading, and some slash commands to test with scenes
2025-10-14 22:44:56 -05:00
Level.cpp
chore: some zone maintenance (#1778)
2025-05-05 09:04:23 -05:00
Level.h
chore: Speed up and cleanup level and zone loading; Add safer asset buffer reading (#1314)
2023-12-23 11:24:16 -06:00
LUTriggers.h
foot race player flag fix (#1125)
2023-06-23 08:50:15 -05:00
Raw.cpp
NL@EOF
2025-10-15 20:10:38 -05:00
Raw.h
Correct scene making, merged the old raw into the new.
2025-10-15 19:56:46 -05:00
Spawner.cpp
fix: Remove hard coded groups for spawners (#1454)
2024-02-11 00:38:21 -06:00
Spawner.h
Replace Quaternion with glm math (#1868)
2025-09-06 19:18:03 -07:00
WorldConfig.h
chore: some zone maintenance (#1778)
2025-05-05 09:04:23 -05:00
Zone.cpp
Correct scene making, merged the old raw into the new.
2025-10-15 19:56:46 -05:00
Zone.h
Impl raw reading, and some slash commands to test with scenes
2025-10-14 22:44:56 -05:00
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