.. |
ActSharkPlayerDeathTrigger.cpp
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cleanup enums to make them more consistent
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2023-01-22 17:38:47 -06:00 |
ActSharkPlayerDeathTrigger.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgBusDoor.cpp
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chore: Remove dpEntity pointers from collision checking (#1529)
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2024-04-05 00:52:26 -05:00 |
AgBusDoor.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgDarkSpiderling.cpp
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgDarkSpiderling.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgFans.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
AgFans.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgImagSmashable.cpp
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Move EntityManager to Game namespace (#1140)
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2023-07-15 13:56:33 -07:00 |
AgImagSmashable.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgJetEffectServer.cpp
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
AgJetEffectServer.h
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
AgPicnicBlanket.cpp
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perf: Loot memory savings (#1165)
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2023-10-09 15:33:22 -05:00 |
AgPicnicBlanket.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgQbElevator.cpp
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
AgQbElevator.h
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
AgQbWall.cpp
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
AgQbWall.h
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
AgSalutingNpcs.cpp
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Remove inlines
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2023-03-26 02:59:46 -07:00 |
AgSalutingNpcs.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgShipPlayerDeathTrigger.cpp
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgShipPlayerDeathTrigger.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgShipPlayerShockServer.cpp
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Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
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2023-05-13 16:16:58 -07:00 |
AgShipPlayerShockServer.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgShipShake.cpp
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Chore: split VE script up (#1598)
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2024-05-27 01:24:48 -05:00 |
AgShipShake.h
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Chore: split VE script up (#1598)
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2024-05-27 01:24:48 -05:00 |
AgSpaceStuff.cpp
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Chore: split VE script up (#1598)
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2024-05-27 01:24:48 -05:00 |
AgSpaceStuff.h
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Chore: split VE script up (#1598)
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2024-05-27 01:24:48 -05:00 |
AgStagePlatforms.cpp
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgStagePlatforms.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgStromlingProperty.cpp
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feat: Add isolated and simplified path to add components (#1204)
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2023-10-22 20:08:49 -05:00 |
AgStromlingProperty.h
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Organize dScripts (#814)
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2022-11-03 12:57:54 -05:00 |
AgTurret.cpp
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
AgTurret.h
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chore: rename rebuild to quickbuild (#1364)
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2023-12-28 22:24:30 -06:00 |
CMakeLists.txt
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Chore: split VE script up (#1598)
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2024-05-27 01:24:48 -05:00 |