DarkflameServer/dScripts/ai/AG
TAHuntling e966d3a644
Chore: split VE script up (#1598)
* Testing Scripts

Testing splitting AgSpaceStuff into AgSpaceStuff and AgShipShake

* fixed inclusions

* Removed DoShake

* cleaning up

* consistent if statements

* Update dScripts/ai/AG/AgShipShake.h

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>

---------

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
2024-05-27 01:24:48 -05:00
..
ActSharkPlayerDeathTrigger.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ActSharkPlayerDeathTrigger.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgBusDoor.cpp chore: Remove dpEntity pointers from collision checking (#1529) 2024-04-05 00:52:26 -05:00
AgBusDoor.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgDarkSpiderling.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgDarkSpiderling.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgFans.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgFans.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgImagSmashable.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
AgImagSmashable.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgJetEffectServer.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgJetEffectServer.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgPicnicBlanket.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
AgPicnicBlanket.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgQbElevator.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgQbElevator.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgQbWall.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgQbWall.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgSalutingNpcs.cpp Remove inlines 2023-03-26 02:59:46 -07:00
AgSalutingNpcs.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerDeathTrigger.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerDeathTrigger.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipPlayerShockServer.cpp Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup 2023-05-13 16:16:58 -07:00
AgShipPlayerShockServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgShipShake.cpp Chore: split VE script up (#1598) 2024-05-27 01:24:48 -05:00
AgShipShake.h Chore: split VE script up (#1598) 2024-05-27 01:24:48 -05:00
AgSpaceStuff.cpp Chore: split VE script up (#1598) 2024-05-27 01:24:48 -05:00
AgSpaceStuff.h Chore: split VE script up (#1598) 2024-05-27 01:24:48 -05:00
AgStagePlatforms.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStagePlatforms.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgStromlingProperty.cpp feat: Add isolated and simplified path to add components (#1204) 2023-10-22 20:08:49 -05:00
AgStromlingProperty.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
AgTurret.cpp chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
AgTurret.h chore: rename rebuild to quickbuild (#1364) 2023-12-28 22:24:30 -06:00
CMakeLists.txt Chore: split VE script up (#1598) 2024-05-27 01:24:48 -05:00