DarkflameServer/dGame/dInventory
David Markowitz f0960d48b2
Add more modular saving of config data for items (#1591)
* stubbing for saving item extra data

* add declaration to header

* modularize loading for all possible extra data

* move logic to Item

* remove extra map
2024-05-22 17:06:52 -07:00
..
CMakeLists.txt fix: Dissolve more CMake dependencies (#1387) 2024-03-05 20:13:24 -06:00
DatabasePet.h format codebase 2022-07-28 08:39:57 -05:00
EquippedItem.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
EquippedItem.h format codebase 2022-07-28 08:39:57 -05:00
Inventory.cpp Move CDClientManager to be a namespace (#1431) 2024-02-08 23:40:43 -06:00
Inventory.h CDClient cleanup and optimization (#1023) 2023-03-17 07:36:21 -07:00
Item.cpp Add more modular saving of config data for items (#1591) 2024-05-22 17:06:52 -07:00
Item.h Add more modular saving of config data for items (#1591) 2024-05-22 17:06:52 -07:00
ItemSet.cpp chore: Use string to access SQLite columns (#1535) 2024-04-13 23:41:51 -05:00
ItemSet.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00
ItemSetPassiveAbility.cpp Move EntityManager to Game namespace (#1140) 2023-07-15 13:56:33 -07:00
ItemSetPassiveAbility.h Update DarkInspirationBehavior.cpp (#897) 2022-12-23 18:05:30 -08:00