DarkflameServer/dDatabase/GameDatabase/MySQL/Tables/Accounts.cpp
David Markowitz c3f6ef5a1d
feat: add admin account creation options from cli (GM level) (#1620)
* add admin account creation options from cli

* use actual gm levels

felt under delivered in previous iteration.

* Update dMasterServer/MasterServer.cpp

Co-authored-by: Daniel Seiler <me@xiphoseer.de>

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Co-authored-by: Daniel Seiler <me@xiphoseer.de>
2024-07-03 15:37:19 -07:00

42 lines
1.8 KiB
C++

#include "MySQLDatabase.h"
#include "eGameMasterLevel.h"
std::optional<IAccounts::Info> MySQLDatabase::GetAccountInfo(const std::string_view username) {
auto result = ExecuteSelect("SELECT id, password, banned, locked, play_key_id, gm_level FROM accounts WHERE name = ? LIMIT 1;", username);
if (!result->next()) {
return std::nullopt;
}
IAccounts::Info toReturn;
toReturn.id = result->getUInt("id");
toReturn.maxGmLevel = static_cast<eGameMasterLevel>(result->getInt("gm_level"));
toReturn.bcryptPassword = result->getString("password").c_str();
toReturn.banned = result->getBoolean("banned");
toReturn.locked = result->getBoolean("locked");
toReturn.playKeyId = result->getUInt("play_key_id");
return toReturn;
}
void MySQLDatabase::UpdateAccountUnmuteTime(const uint32_t accountId, const uint64_t timeToUnmute) {
ExecuteUpdate("UPDATE accounts SET mute_expire = ? WHERE id = ?;", timeToUnmute, accountId);
}
void MySQLDatabase::UpdateAccountBan(const uint32_t accountId, const bool banned) {
ExecuteUpdate("UPDATE accounts SET banned = ? WHERE id = ?;", banned, accountId);
}
void MySQLDatabase::UpdateAccountPassword(const uint32_t accountId, const std::string_view bcryptpassword) {
ExecuteUpdate("UPDATE accounts SET password = ? WHERE id = ?;", bcryptpassword, accountId);
}
void MySQLDatabase::InsertNewAccount(const std::string_view username, const std::string_view bcryptpassword) {
ExecuteInsert("INSERT INTO accounts (name, password, gm_level) VALUES (?, ?, ?);", username, bcryptpassword, static_cast<int32_t>(eGameMasterLevel::OPERATOR));
}
void MySQLDatabase::UpdateAccountGmLevel(const uint32_t accountId, const eGameMasterLevel gmLevel) {
ExecuteUpdate("UPDATE accounts SET gm_level = ? WHERE id = ?;", static_cast<int32_t>(gmLevel), accountId);
}