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DarkflameServer/dZoneManager
History
Aaron Kimbrell 8ceabadcde
Removed some hardcoded logic for racing (#1075)
Including return world and what activity ID to use for rewards
2023-05-08 04:38:08 -05:00
..
CMakeLists.txt
Update CMake configuration for easier maintenance (#642)
2022-07-17 00:24:16 +01:00
dZMCommon.h
format codebase
2022-07-28 08:39:57 -05:00
dZoneManager.cpp
Removed some hardcoded logic for racing (#1075)
2023-05-08 04:38:08 -05:00
dZoneManager.h
Removed some hardcoded logic for racing (#1075)
2023-05-08 04:38:08 -05:00
Level.cpp
CDClient cleanup and optimization (#1023)
2023-03-17 07:36:21 -07:00
Level.h
Add support for packed clients (#802)
2022-11-01 13:21:26 -05:00
LUTriggers.h
Split out LUTriggers into it's own component (#986)
2023-02-10 02:29:53 -06:00
Spawner.cpp
Implement some more trigger event calls and command handlers (#989)
2023-03-25 05:26:39 -05:00
Spawner.h
Implement some more trigger event calls and command handlers (#989)
2023-03-25 05:26:39 -05:00
WorldConfig.h
Eliminate WorldConfig Magic Numbers
2023-01-01 05:20:03 -08:00
Zone.cpp
CDClient cleanup and optimization (#1023)
2023-03-17 07:36:21 -07:00
Zone.h
dGame Precompiled header improvements (#876)
2023-01-06 23:17:05 -06:00
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