.. |
02_server
|
Fix Spider Queen boss battle crash (#1034)
|
2023-03-30 06:01:15 -07:00 |
ai
|
fix
|
2023-04-09 01:10:23 -05:00 |
client
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
EquipmentScripts
|
CDClient cleanup and optimization (#1023)
|
2023-03-17 07:36:21 -07:00 |
EquipmentTriggers
|
Make wrapper for casting skills (#987)
|
2023-02-10 02:30:17 -06:00 |
zone
|
Organize dScripts (#814)
|
2022-11-03 12:57:54 -05:00 |
ActivityManager.cpp
|
dGame Precompiled header improvements (#876)
|
2023-01-06 23:17:05 -06:00 |
ActivityManager.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseConsoleTeleportServer.cpp
|
Imminuty updates (#925)
|
2023-01-06 23:59:19 -06:00 |
BaseConsoleTeleportServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BasePropertyServer.cpp
|
Implement some more trigger event calls and command handlers (#989)
|
2023-03-25 05:26:39 -05:00 |
BasePropertyServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseRandomServer.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseRandomServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseSurvivalServer.cpp
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
BaseSurvivalServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseWavesGenericEnemy.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseWavesGenericEnemy.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
BaseWavesServer.cpp
|
Players no longer respawn if they were alive at the end of Battle of Nimbus Station (#1017)
|
2023-03-12 07:21:27 -07:00 |
BaseWavesServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ChooseYourDestinationNsToNt.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ChooseYourDestinationNsToNt.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
CMakeLists.txt
|
Implement the Imaginite Backpack and Shard armor scripts (#886)
|
2022-12-21 14:33:41 -08:00 |
CppScripts.cpp
|
Implements all the old pickup scripts
|
2023-04-08 22:07:25 -05:00 |
CppScripts.h
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
Darkitect.cpp
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
Darkitect.h
|
Optimize scripts for faster compilation (#597)
|
2022-07-04 23:00:10 -07:00 |
NPCAddRemoveItem.cpp
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
NPCAddRemoveItem.h
|
cleanup enums to make them more consistent
|
2023-01-22 17:38:47 -06:00 |
NtFactionSpyServer.cpp
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
NtFactionSpyServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ScriptComponent.cpp
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
ScriptComponent.h
|
breakout the component types into a scoped enum (#1002)
|
2023-03-04 01:16:37 -06:00 |
ScriptedPowerupSpawner.cpp
|
dGame Precompiled header improvements (#876)
|
2023-01-06 23:17:05 -06:00 |
ScriptedPowerupSpawner.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |
SpawnPetBaseServer.cpp
|
dGame Precompiled header improvements (#876)
|
2023-01-06 23:17:05 -06:00 |
SpawnPetBaseServer.h
|
format codebase
|
2022-07-28 08:39:57 -05:00 |