DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RemoveActionsMessage.cpp
jadebenn b6af92ef81
refactor: Rewrite BehaviorMessage classes to use member initialization, preferred member naming conventions, and const-ref getters (#1456)
* Split out BehaviorMessage class changes from PR #1452

* remove <string_view> inclusion in ActionContext.h

* add the arguments nullptr check back in

* remove redundant std::string constructor calls

* Update AddStripMessage.cpp - change push_back to emplace_back
2024-02-18 00:38:26 -06:00

10 lines
396 B
C++

#include "RemoveActionsMessage.h"
RemoveActionsMessage::RemoveActionsMessage(const AMFArrayValue* arguments)
: BehaviorMessageBase{ arguments }
, m_ActionIndex{ GetActionIndexFromArgument(arguments) }
, m_ActionContext{ arguments } {
LOG_DEBUG("behaviorId %i actionIndex %i stripId %i stateId %i", m_BehaviorId, m_ActionIndex, m_ActionContext.GetStripId(), m_ActionContext.GetStateId());
}