DarkflameServer/dGame/dGameMessages
wincent b274ea1b8f Substational additions to dCinema
Includes documentation of how to create acts, prefabs and scenes.
2023-10-27 23:51:38 +02:00
..
CMakeLists.txt Update CMake configuration for easier maintenance (#642) 2022-07-17 00:24:16 +01:00
DoClientProjectileImpact.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
EchoStartSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
EchoSyncSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
GameMessageHandler.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
GameMessageHandler.h feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
GameMessages.cpp Substational additions to dCinema 2023-10-27 23:51:38 +02:00
GameMessages.h PhantomPhysics: Fix gravity (#1221) 2023-10-16 07:55:57 -05:00
PropertyDataMessage.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
PropertyDataMessage.h convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp convert to unix line endings 2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.h convert to unix line endings 2022-08-05 22:01:59 -05:00
RequestServerProjectileImpact.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
StartSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00
SyncSkill.h Breakout message identifiers (#1065) 2023-05-03 16:38:32 -05:00