DarkflameServer/dGame/dComponents/MiniGameControlComponent.h
David Markowitz 9655f0ee45 make include guards standards conforming
fix compile issues
2024-10-30 00:34:25 -07:00

16 lines
473 B
C++

#ifndef MINIGAMECONTROLCOMPONENT_H
#define MINIGAMECONTROLCOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
class MiniGameControlComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::MINI_GAME_CONTROL;
MiniGameControlComponent(Entity* parent) : Component(parent) {}
void Serialize(RakNet::BitStream& outBitStream, bool isConstruction);
};
#endif //!MINIGAMECONTROLCOMPONENT_H