DarkflameServer/dScripts/ai/FV/ActNinjaTurret.h
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

12 lines
309 B
C++

#pragma once
#include "CppScripts.h"
class ActNinjaTurret : public CppScripts::Script
{
public:
void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) override;
};