DarkflameServer/dScripts/02_server/Map/NT/NtCombatChallengeDummy.cpp
2023-06-13 19:55:27 -07:00

23 lines
783 B
C++

#include "NtCombatChallengeDummy.h"
#include "EntityManager.h"
void NtCombatChallengeDummy::OnDie(Entity* self, Entity* killer) {
const auto challengeObjectID = self->GetVar<LWOOBJID>(u"challengeObjectID");
auto* challengeObject = EntityManager::Instance()->GetEntity(challengeObjectID);
if (challengeObject != nullptr) {
challengeObject->GetScript()->OnDie(challengeObject, killer);
}
}
void NtCombatChallengeDummy::OnHitOrHealResult(Entity* self, Entity* attacker, int32_t damage) {
const auto challengeObjectID = self->GetVar<LWOOBJID>(u"challengeObjectID");
auto* challengeObject = EntityManager::Instance()->GetEntity(challengeObjectID);
if (challengeObject != nullptr) {
challengeObject->GetScript()->OnHitOrHealResult(challengeObject, attacker, damage);
}
}