DarkflameServer/dGame/dEntity
David Markowitz 92006123b8 Another consistency pass
- change NotifyObject to use u16 string
- move stuff to header that is inline
- use u16strings instead of converting to u16 string
- move entity to dEntity
2023-06-16 01:01:13 -07:00
..
CMakeLists.txt Another consistency pass 2023-06-16 01:01:13 -07:00
Entity.cpp Another consistency pass 2023-06-16 01:01:13 -07:00
Entity.h Another consistency pass 2023-06-16 01:01:13 -07:00
Entity.tcc Another consistency pass 2023-06-16 01:01:13 -07:00
EntityCallbackTimer.cpp Remove empty destructors 2023-06-15 02:32:30 -07:00
EntityCallbackTimer.h Remove empty destructors 2023-06-15 02:32:30 -07:00
EntityInfo.h format codebase 2022-07-28 08:39:57 -05:00
EntityTimer.cpp Remove empty destructors 2023-06-15 02:32:30 -07:00
EntityTimer.h Remove empty destructors 2023-06-15 02:32:30 -07:00