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The UGC server records how long each successful make took (process_ms on ugc and ugc_modular_build; migrations sqlite 73, mysql 90). The UGC page shows it with the time it was made: in the models list's Made column (sortable, slowest first), in the tiles' tooltips, in the item preview and in an assembly's References. The gallery can sort by slowest to make too. Makes from before this are shown without a duration. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
305 lines
15 KiB
C++
305 lines
15 KiB
C++
#include <gtest/gtest.h>
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#include <set>
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#include <sqlite3.h>
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#include "UgcAssemblies.h"
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#include "UgcLookup.h"
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#include "UgcLookupSql.h"
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using namespace UgcLookup;
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using eField = UgcSearch::eField;
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TEST(UgcLookupTests, ParsesSearches) {
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auto s = ParseQuery(" 1152921504606954530 ");
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EXPECT_EQ(s.field, eField::ANY);
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EXPECT_EQ(s.number, 1152921504606954530);
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EXPECT_EQ(s.text, "1152921504606954530"); // a name may be all digits
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s = ParseQuery("Bob");
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EXPECT_EQ(s.field, eField::ANY);
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EXPECT_FALSE(s.number);
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EXPECT_EQ(s.text, "Bob");
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s = ParseQuery("Owner: Bob");
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EXPECT_EQ(s.field, eField::OWNER);
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EXPECT_EQ(s.text, "Bob");
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s = ParseQuery("lot:8129");
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EXPECT_EQ(s.field, eField::LOT);
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EXPECT_EQ(s.number, 8129);
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EXPECT_TRUE(s.text.empty());
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// An id field with no number is searched as text; an unknown field is part of the text
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s = ParseQuery("id: abc");
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EXPECT_EQ(s.field, eField::ANY);
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EXPECT_EQ(s.text, "abc");
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s = ParseQuery("my: house");
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EXPECT_EQ(s.field, eField::ANY);
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EXPECT_EQ(s.text, "my: house");
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EXPECT_FALSE(ParseQuery("-5").number);
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EXPECT_TRUE(ParseQuery(" ").text.empty());
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}
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TEST(UgcLookupTests, LinksToTheViewer) {
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EXPECT_EQ(ViewerLink(eUgcKind::MODEL, 42), "/ugc?item=42&kind=model");
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EXPECT_EQ(ViewerLink(eUgcKind::MODULAR, 7), "/ugc?item=7&kind=modular");
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EXPECT_EQ(ParseKind("modular"), eUgcKind::MODULAR);
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EXPECT_FALSE(ParseKind("other"));
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}
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TEST(UgcLookupTests, FindsCreationsInAnInventory) {
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const std::string xml =
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"<obj><inv><items>"
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"<in t=\"5\">"
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"<i l=\"6662\" id=\"100\" s=\"0\" c=\"1\" sk=\"555\"><x bp=\"9:1000\" ui=\"9:555\"/></i>" // a model: its blueprint, its subkey is its UGID
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"<i l=\"8092\" id=\"101\" s=\"1\" c=\"1\" sk=\"2000\"><x ma=\"0:1:8129+1:8130\"/></i>" // a rocket: its subkey
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"<i l=\"6416\" id=\"102\" s=\"2\" c=\"1\" sk=\"0\"><x ma=\"0:1:8337\"/></i>" // an old car without a subkey
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"</in>"
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"<in t=\"0\"><i l=\"3254\" id=\"103\" s=\"0\" c=\"1\" sk=\"3000\"/><i l=\"1727\" id=\"104\" s=\"1\" c=\"5\"/></in>" // a pet; a plain item
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"</items></inv></obj>";
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const auto refs = InventoryRefs(xml);
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ASSERT_EQ(refs.size(), 3u);
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EXPECT_EQ(refs[0].blueprint, 1000);
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EXPECT_EQ(refs[0].inventory, 5u);
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EXPECT_EQ(refs[1].subkey, 2000);
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const auto candidates = Candidates(refs);
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EXPECT_EQ(std::set<LWOOBJID>(candidates.begin(), candidates.end()), (std::set<LWOOBJID>{ 555, 1000, 2000, 3000 }));
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// The pet's subkey (3000) is no creation; the model goes by its blueprint, not its UGID
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const auto links = LinkItems(refs, { 1000, 555 }, { 2000 });
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ASSERT_EQ(links.size(), 2u);
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EXPECT_EQ(links[0].item.itemId, 100);
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EXPECT_EQ(links[0].kind, eUgcKind::MODEL);
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EXPECT_EQ(links[0].ugcId, 1000);
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EXPECT_EQ(links[1].item.itemId, 101);
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EXPECT_EQ(links[1].kind, eUgcKind::MODULAR);
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EXPECT_EQ(links[1].ugcId, 2000);
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EXPECT_TRUE(InventoryRefs("").empty());
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EXPECT_TRUE(InventoryRefs("<obj><inv>").empty());
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}
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TEST(UgcLookupTests, FindsCreationsInTheMail) {
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IUgcLookup::UgcMail model{ .id = 1, .lot = MODEL_ITEM_LOT, .subkey = 555, .config = "blueprintid=9:1000\nuserModelID=9:555" };
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EXPECT_EQ(MailCreation(model, { 1000 }, {}), std::make_pair(eUgcKind::MODEL, LWOOBJID{ 1000 }));
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EXPECT_FALSE(MailCreation(model, { 999 }, {}));
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IUgcLookup::UgcMail rocket{ .id = 2, .lot = 8092, .subkey = 2000, .config = "assemblyPartLOTs=0:1:8129" };
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EXPECT_EQ(MailCreation(rocket, {}, { 2000 }), std::make_pair(eUgcKind::MODULAR, LWOOBJID{ 2000 }));
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EXPECT_FALSE(MailCreation(rocket, { 2000 }, {}));
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}
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namespace {
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// The lookup's SQL against a small database with the game's tables (the columns it reads)
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class UgcLookupSqlTests : public ::testing::Test {
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protected:
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sqlite3* db = nullptr;
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void SetUp() override {
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ASSERT_EQ(sqlite3_open(":memory:", &db), SQLITE_OK);
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Exec("CREATE TABLE accounts (id INTEGER PRIMARY KEY, name TEXT);"
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"CREATE TABLE charinfo (id BIGINT PRIMARY KEY, account_id INTEGER, name TEXT);"
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"CREATE TABLE properties (id BIGINT PRIMARY KEY, owner_id BIGINT, name TEXT, zone_id INTEGER);"
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"CREATE TABLE ugc (id INTEGER PRIMARY KEY, account_id INTEGER, character_id BIGINT, is_optimized INTEGER, filename TEXT, process_error TEXT DEFAULT '', "
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"process_attempts INTEGER DEFAULT 0, processed_at BIGINT DEFAULT 0, process_after BIGINT DEFAULT 0, bake_ao INTEGER DEFAULT 0, brick_count INTEGER DEFAULT 0, triangle_count INTEGER DEFAULT 0, process_ms INTEGER DEFAULT 0);"
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"CREATE TABLE ugc_modular_build (ugc_id BIGINT PRIMARY KEY, character_id BIGINT, ldf_config TEXT, is_optimized INTEGER DEFAULT 0, process_error TEXT DEFAULT '', "
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"process_attempts INTEGER DEFAULT 0, processed_at BIGINT DEFAULT 0, process_ms INTEGER DEFAULT 0);"
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"CREATE TABLE properties_contents (id BIGINT PRIMARY KEY, property_id BIGINT, ugc_id BIGINT, lot INTEGER, model_name TEXT DEFAULT '', model_description TEXT DEFAULT '');"
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"INSERT INTO accounts VALUES (1, 'builder'), (2, 'racer');"
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"INSERT INTO charinfo VALUES (10, 1, 'Bricky'), (20, 2, 'Speedy');"
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"INSERT INTO properties VALUES (500, 10, 'Castle Hill', 1150);"
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"INSERT INTO ugc (id, account_id, character_id, is_optimized, filename, process_error, brick_count, triangle_count, process_ms) VALUES "
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"(1000, 1, 10, 1, 'tower.lxfml', '', 40, 900, 5200), (1001, 1, 10, 0, 'boat.lxfml', '', 0, 0, 0);"
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"INSERT INTO ugc_modular_build (ugc_id, character_id, ldf_config, is_optimized, process_error) VALUES (2000, 20, '1:8129+1:8130+1:9330', 1, '');"
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"INSERT INTO properties_contents VALUES (7000, 500, 1000, 14, 'Big tower', 'the tallest');");
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}
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void TearDown() override { sqlite3_close(db); }
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void Exec(const char* sql) { ASSERT_EQ(sqlite3_exec(db, sql, nullptr, nullptr, nullptr), SQLITE_OK) << sqlite3_errmsg(db); }
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// The ids a search finds, of models and modular builds
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std::set<int64_t> Find(const std::string& query, bool modular) {
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const auto search = ParseQuery(query);
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const auto sql = UgcLookupSql::Select(modular) + UgcLookupSql::Where(search, modular) + "LIMIT 50;";
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sqlite3_stmt* stmt = nullptr;
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EXPECT_EQ(sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, nullptr), SQLITE_OK) << sqlite3_errmsg(db) << "\n" << sql;
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EXPECT_EQ(sqlite3_bind_parameter_count(stmt), UgcLookupSql::TEXT_BINDS);
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const auto pattern = "%" + search.text + "%";
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for (int i = 1; i <= UgcLookupSql::TEXT_BINDS; i++) sqlite3_bind_text(stmt, i, pattern.c_str(), -1, SQLITE_TRANSIENT);
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std::set<int64_t> ids;
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while (sqlite3_step(stmt) == SQLITE_ROW) ids.insert(sqlite3_column_int64(stmt, 0));
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sqlite3_finalize(stmt);
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return ids;
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}
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// A list page's ids in order, and the count, as ListUgc runs them (all, or a search)
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std::pair<std::vector<int64_t>, int64_t> List(const IUgcLookup::UgcListQuery& query, bool modular) {
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const bool searching = UgcLookupSql::Searching(query.search);
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const auto where = (searching ? UgcLookupSql::Where(query.search, modular) : std::string("WHERE 1=1 ")) + UgcLookupSql::ListFilter(query, modular);
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const auto pattern = "%" + query.search.text + "%";
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const auto run = [&](const std::string& sql, bool page) {
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std::vector<int64_t> out;
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sqlite3_stmt* stmt = nullptr;
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EXPECT_EQ(sqlite3_prepare_v2(db, sql.c_str(), -1, &stmt, nullptr), SQLITE_OK) << sqlite3_errmsg(db) << "\n" << sql;
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int i = 1;
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if (searching) for (; i <= UgcLookupSql::TEXT_BINDS; i++) sqlite3_bind_text(stmt, i, pattern.c_str(), -1, SQLITE_TRANSIENT);
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if (page) {
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sqlite3_bind_int(stmt, i++, static_cast<int>(query.limit));
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sqlite3_bind_int(stmt, i++, static_cast<int>(query.offset));
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}
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while (sqlite3_step(stmt) == SQLITE_ROW) out.push_back(sqlite3_column_int64(stmt, 0));
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sqlite3_finalize(stmt);
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return out;
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};
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const auto ids = run(UgcLookupSql::Select(modular) + where + UgcLookupSql::ListOrder(query, modular) + "LIMIT ? OFFSET ?;", true);
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const auto count = run("SELECT COUNT(*) " + UgcLookupSql::From(modular) + where + ";", false);
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return { ids, count.empty() ? -1 : count.front() };
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}
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};
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}
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TEST_F(UgcLookupSqlTests, ListsPagesWithCounts) {
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IUgcLookup::UgcListQuery query;
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auto [ids, total] = List(query, false);
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EXPECT_EQ(ids, (std::vector<int64_t>{ 1001, 1000 })); // newest first
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EXPECT_EQ(total, 2);
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query.sort = IUgcLookup::eSort::BRICKS;
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EXPECT_EQ(List(query, false).first, (std::vector<int64_t>{ 1000, 1001 }));
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query.reverse = true; // the fewest bricks first
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EXPECT_EQ(List(query, false).first, (std::vector<int64_t>{ 1001, 1000 }));
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query.reverse = false;
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query.sort = IUgcLookup::eSort::NAME; // boat before tower
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EXPECT_EQ(List(query, false).first, (std::vector<int64_t>{ 1001, 1000 }));
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query.reverse = true; // tower before boat
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EXPECT_EQ(List(query, false).first, (std::vector<int64_t>{ 1000, 1001 }));
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query.reverse = false;
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query.sort = IUgcLookup::eSort::NEWEST;
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query.reverse = true; // the oldest first
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EXPECT_EQ(List(query, false).first, (std::vector<int64_t>{ 1000, 1001 }));
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query.reverse = false;
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query.sort = IUgcLookup::eSort::SLOWEST; // the tower took 5.2 s; the boat isn't made
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EXPECT_EQ(List(query, false).first, (std::vector<int64_t>{ 1000, 1001 }));
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query.reverse = true;
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EXPECT_EQ(List(query, false).first, (std::vector<int64_t>{ 1001, 1000 }));
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query.reverse = false;
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query.sort = IUgcLookup::eSort::NAME;
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query.limit = 1;
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query.offset = 1;
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std::tie(ids, total) = List(query, false);
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EXPECT_EQ(ids, (std::vector<int64_t>{ 1000 }));
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EXPECT_EQ(total, 2); // the count is of every match, not the page
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query = {};
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query.state = IUgc::eProcessState::DONE;
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EXPECT_EQ(List(query, false), (std::pair<std::vector<int64_t>, int64_t>{ { 1000 }, 1 }));
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query.search = ParseQuery("boat"); // searched and in a state: none
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EXPECT_EQ(List(query, false).second, 0);
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query.state.reset();
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EXPECT_EQ(List(query, false), (std::pair<std::vector<int64_t>, int64_t>{ { 1001 }, 1 }));
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EXPECT_EQ(List({}, true), (std::pair<std::vector<int64_t>, int64_t>{ { 2000 }, 1 }));
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}
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TEST(UgcAssemblies, GroupsBuildsByTheirModules) {
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using State = IUgc::eProcessState;
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const auto build = [](LWOOBJID id, LWOOBJID owner, const std::string& ldf, State state) {
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IUgcLookup::UgcEntry e;
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e.kind = IUgcLookup::eUgcKind::MODULAR;
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e.id = id;
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e.characterId = owner;
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e.detail = ldf;
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e.state = state;
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if (state == State::FAILED) e.error = "broken";
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return e;
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};
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const std::map<uint32_t, UgcAssemblies::ModuleInfo> modules = {
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{ 4713, { 3, "Classic Rocket Nose Cone" } }, { 4714, { 3, "Classic Rocket Cockpit" } }, { 4715, { 3, "Classic Rocket Engine" } },
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{ 8129, { 6, "Racing Car Chassis" } }, { 8130, { 6, "Racing Car Engine" } },
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};
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const std::vector<IUgcLookup::UgcEntry> builds = {
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build(10, 1, "1:4713+1:4714+1:4715", State::DONE),
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build(11, 2, "1:4715+1:4714+1:4713", State::PENDING), // the same modules written differently
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build(12, 2, "1:8129+1:8130", State::FAILED),
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build(13, 3, "", State::PENDING), // no modules: left out
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build(14, 1, "1:4713+1:4714+1:4715", State::FAILED),
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};
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auto list = UgcAssemblies::Group(builds, modules);
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ASSERT_EQ(list.size(), 2u);
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const auto rocket = std::find_if(list.begin(), list.end(), [](const auto& a) { return a.key == "4713-4714-4715"; });
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ASSERT_NE(rocket, list.end());
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EXPECT_EQ(rocket->builds, (std::vector<LWOOBJID>{ 14, 11, 10 }));
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EXPECT_EQ(rocket->owners.size(), 2u);
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EXPECT_EQ(rocket->buildType, 3);
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EXPECT_EQ(rocket->state, State::DONE); // one build's icon is made: the combination's is
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EXPECT_EQ(rocket->iconBuild, 10);
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EXPECT_TRUE(rocket->error.empty());
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const auto car = std::find_if(list.begin(), list.end(), [](const auto& a) { return a.key == "8129-8130"; });
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EXPECT_EQ(car->state, State::FAILED);
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EXPECT_EQ(car->error, "broken");
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UgcAssemblies::Filter filter;
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filter.buildType = 6;
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EXPECT_FALSE(UgcAssemblies::Matches(*rocket, filter, modules));
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EXPECT_TRUE(UgcAssemblies::Matches(*car, filter, modules));
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filter = {};
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filter.moduleText = "cockpit";
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EXPECT_TRUE(UgcAssemblies::Matches(*rocket, filter, modules));
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EXPECT_FALSE(UgcAssemblies::Matches(*car, filter, modules));
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filter = {};
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filter.moduleLot = 8130;
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EXPECT_TRUE(UgcAssemblies::Matches(*car, filter, modules));
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filter = {};
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filter.builds = std::set<LWOOBJID>{ 11 }; // an owner's build
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EXPECT_TRUE(UgcAssemblies::Matches(*rocket, filter, modules));
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EXPECT_FALSE(UgcAssemblies::Matches(*car, filter, modules));
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filter = {};
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filter.state = State::FAILED;
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EXPECT_FALSE(UgcAssemblies::Matches(*rocket, filter, modules));
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UgcAssemblies::Sort(list, UgcAssemblies::eSort::REFERENCES, modules);
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EXPECT_EQ(list.front().key, "4713-4714-4715");
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UgcAssemblies::Sort(list, UgcAssemblies::eSort::NEWEST, modules);
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EXPECT_EQ(list.front().key, "4713-4714-4715"); // build 14
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UgcAssemblies::Sort(list, UgcAssemblies::eSort::NAME, modules);
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EXPECT_EQ(list.front().key, "4713-4714-4715"); // Classic before Racing
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UgcAssemblies::Sort(list, UgcAssemblies::eSort::OLDEST, modules);
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EXPECT_EQ(list.front().key, "4713-4714-4715"); // build 10
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UgcAssemblies::Sort(list, UgcAssemblies::eSort::REFERENCES, modules, true);
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EXPECT_EQ(list.back().key, "4713-4714-4715"); // the most builds last
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UgcAssemblies::Sort(list, UgcAssemblies::eSort::NAME, modules, true);
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EXPECT_EQ(list.back().key, "4713-4714-4715"); // Racing before Classic
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EXPECT_EQ(UgcAssemblies::ParseSort("uses"), UgcAssemblies::eSort::REFERENCES);
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EXPECT_FALSE(UgcAssemblies::ParseSort("nonsense"));
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}
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TEST_F(UgcLookupSqlTests, FindsByIds) {
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EXPECT_EQ(Find("1000", false), (std::set<int64_t>{ 1000 })); // the blueprint id
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EXPECT_EQ(Find("7000", false), (std::set<int64_t>{ 1000 })); // the placed model's object id
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EXPECT_EQ(Find("500", false), (std::set<int64_t>{ 1000 })); // the property
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EXPECT_EQ(Find("10", false), (std::set<int64_t>{ 1000, 1001 })); // the creator
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EXPECT_EQ(Find("id: 2", true), (std::set<int64_t>{ 2000 })); // the creator's account
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EXPECT_EQ(Find("2000", true), (std::set<int64_t>{ 2000 }));
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EXPECT_TRUE(Find("2000", false).empty());
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}
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TEST_F(UgcLookupSqlTests, FindsByNames) {
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EXPECT_EQ(Find("brick", false), (std::set<int64_t>{ 1000, 1001 })); // the character's name
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EXPECT_EQ(Find("owner: racer", true), (std::set<int64_t>{ 2000 })); // the account's name
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EXPECT_TRUE(Find("owner: racer", false).empty());
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EXPECT_EQ(Find("castle", false), (std::set<int64_t>{ 1000 })); // a property it is placed on
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EXPECT_EQ(Find("property: 500", false), (std::set<int64_t>{ 1000 }));
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EXPECT_EQ(Find("tallest", false), (std::set<int64_t>{ 1000 })); // the description given to it
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EXPECT_EQ(Find("model: boat", false), (std::set<int64_t>{ 1001 })); // the upload's file name
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EXPECT_TRUE(Find("property: tower", false).empty()); // a model name is not a property name
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}
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TEST_F(UgcLookupSqlTests, FindsByLot) {
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EXPECT_EQ(Find("lot: 8130", true), (std::set<int64_t>{ 2000 })); // a module
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EXPECT_EQ(Find("lot: 9330", true), (std::set<int64_t>{ 2000 })); // the last module
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EXPECT_TRUE(Find("lot: 813", true).empty()); // not part of a module's LOT
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EXPECT_EQ(Find("lot: 14", false), (std::set<int64_t>{ 1000 })); // placed as LOT 14
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}
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