DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDScriptComponentTable.h
David Markowitz d2aeebcd46
chore: Move database storage containers to be translation unit local to allow for safe references (#1434)
* Move CDClientManager to be a namespace

Tested that worlds still load data as expected.  Had no use being a singleton anyways.

* Move cdclient data storage to tu local containers

Allows some data from these containers to be saved on object by reference instead of always needing to copy.

iteration 2

- move all unnamed namespace containers to a singular spot
- use macro for template specialization and variable declaration
- use templates to allow for as little copy paste of types and functions as possible

* remember to use typename!

compiler believes T::StorageType is accessing a member, not a type.

* Update CDClientManager.cpp

* move to cpp?
2024-02-09 07:37:58 -06:00

19 lines
498 B
C++

#pragma once
// Custom Classes
#include "CDTable.h"
struct CDScriptComponent {
uint32_t id; //!< The component ID
std::string script_name; //!< The script name
std::string client_script_name; //!< The client script name
};
class CDScriptComponentTable : public CDTable<CDScriptComponentTable, std::map<uint32_t, CDScriptComponent>> {
public:
void LoadValuesFromDatabase();
// Gets an entry by scriptID
const CDScriptComponent& GetByID(uint32_t id);
};