DarkflameServer/dScripts/02_server/Map/NT/NtCombatChallengeDummy.cpp
David Markowitz 8d37d9b681
Organize dScripts (#814)
* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
2022-11-03 12:57:54 -05:00

27 lines
919 B
C++

#include "NtCombatChallengeDummy.h"
#include "EntityManager.h"
void NtCombatChallengeDummy::OnDie(Entity* self, Entity* killer) {
const auto challengeObjectID = self->GetVar<LWOOBJID>(u"challengeObjectID");
auto* challengeObject = EntityManager::Instance()->GetEntity(challengeObjectID);
if (challengeObject != nullptr) {
for (CppScripts::Script* script : CppScripts::GetEntityScripts(challengeObject)) {
script->OnDie(challengeObject, killer);
}
}
}
void NtCombatChallengeDummy::OnHitOrHealResult(Entity* self, Entity* attacker, int32_t damage) {
const auto challengeObjectID = self->GetVar<LWOOBJID>(u"challengeObjectID");
auto* challengeObject = EntityManager::Instance()->GetEntity(challengeObjectID);
if (challengeObject != nullptr) {
for (CppScripts::Script* script : CppScripts::GetEntityScripts(challengeObject)) {
script->OnHitOrHealResult(challengeObject, attacker, damage);
}
}
}