Files
DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDDeletionRestrictionsTable.h
Aaron Kimbrell 02108055e7 feat(inventory): enforce DeletionRestrictions when deleting items
Deleting an item now follows its ItemComponent delResIndex row in the
DeletionRestrictions table, the way the client's shared inventory code
decides it (LWOInventoryComponent_Common::CanRemoveFromInventory @
0x00ce0d20, CheckDeletionRestrictionIndex @ 0x00c94c20):
- missing, unrestricted, unknown-type or empty rows allow it;
- LOTS_INCLUDED: another item of any listed LOT must remain;
- LOTS_EXCLUDED: other items of every listed LOT must remain;
- ANY_RESTRICTION / ALL_RESTRICTIONS: any / all listed rows allow it;
- ZONE: only in the listed maps; ALWAYS_RESTRICTED: never.
Operators (GM level 9) may delete anything, as in the client. A refused
delete is logged and the item stays.

ItemComponent.minNumRequired is not used: the client never reads it, so
its meaning can't be verified.

Issue 960: the rocket (6416, row 8) and the classic rocket parts (rows 1-3)
have rows that keep at least one rocket or part, so the last rocket can
no longer be deleted and strand the player.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:31:04 -05:00

30 lines
1.1 KiB
C++

#pragma once
#include "CDTable.h"
#include <cstdint>
#include <map>
#include <string>
// How a DeletionRestrictions row decides whether an item may be deleted (eDeletionRestrictionCheckType in the client)
enum class eDeletionRestrictionCheckType : int32_t {
LOTS_INCLUDED = 0, // allowed if another item of one of the LOTs is owned
LOTS_EXCLUDED = 1, // allowed if other items of every one of the LOTs are owned
ANY_RESTRICTION = 2, // allowed if any of the listed rows allows it
ALL_RESTRICTIONS = 3, // allowed if all of the listed rows allow it
ZONE = 4, // allowed in the listed map IDs
ALWAYS_RESTRICTED = 5, // never allowed
};
struct CDDeletionRestriction {
bool restricted{};
std::string ids; // comma separated LOTs, row IDs or map IDs, depending on checkType
int32_t checkType{};
};
class CDDeletionRestrictionsTable : public CDTable<CDDeletionRestrictionsTable, std::map<int32_t, CDDeletionRestriction>> {
public:
void LoadValuesFromDatabase();
// The row with this ID, or nullptr
const CDDeletionRestriction* Get(int32_t id) const;
};