* Fix emote broadcast failure with adding new GameMsg
* Remove PlayAnimation ()function in place of EmotePlayed()
Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
* Change int casting methodology to explicit int32_t for consistency
* Set default behavior for EmotePlayed struct
This is to avoid undefined behavior when using method
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Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>