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23 lines
561 B
C++
23 lines
561 B
C++
#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDScriptComponent {
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uint32_t id; //!< The component ID
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std::string script_name; //!< The script name
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std::string client_script_name; //!< The client script name
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};
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class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
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private:
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std::map<uint32_t, CDScriptComponent> entries;
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CDScriptComponent m_ToReturnWhenNoneFound;
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public:
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void LoadValuesFromDatabase();
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// Gets an entry by scriptID
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const CDScriptComponent& GetByID(uint32_t id);
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};
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