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			16 lines
		
	
	
		
			561 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			561 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "NsJohnnyMissionServer.h"
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| #include "MissionComponent.h"
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| #include "eMissionState.h"
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| 
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| void NsJohnnyMissionServer::OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) {
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| 	if (missionID == 773 && missionState <= eMissionState::ACTIVE) {
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| 		auto* missionComponent = target->GetComponent<MissionComponent>();
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| 		if (missionComponent != nullptr) {
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| 			missionComponent->AcceptMission(774);
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| 			missionComponent->AcceptMission(775);
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| 			missionComponent->AcceptMission(776);
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| 			missionComponent->AcceptMission(777);
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| 		}
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| 	}
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| }
 | 
