Files
DarkflameServer/dGame/dComponents/ModelBuilderComponent.h
2026-10-01 07:01:24 -05:00

18 lines
566 B
C++

#ifndef MODELBUILDERCOMPONENT_H
#define MODELBUILDERCOMPONENT_H
#include "Component.h"
#include "eReplicaComponentType.h"
/**
* Model builder, as the client's LWOModelBuilderComponent makes it from the registry. Nothing of it is sent or done on the server yet.
*/
class ModelBuilderComponent final : public Component {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::MODEL_BUILDER;
ModelBuilderComponent(Entity* parent, const int32_t componentID) : Component(parent, componentID) {}
};
#endif // MODELBUILDERCOMPONENT_H