Files
DarkflameServer/dGame/Entity.cpp
Aaron Kimbrell 818d584c76 feat(entity): a model with behaviors gets no physics from the physics cases
As LWOControllablePhysComponent's and LWOPhantomPhysicsComponent's
allocators do (like the simple physics one already): the registry's physics
id is left to the model case, which makes the model's physics.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 17:40:29 -05:00

90 KiB