DarkflameServer/dScripts/ai/NS
David Markowitz 891648288a Organize Entity header
Probably the third or fourth pass of this darn header...  Just keep making it better every time
Rename some functions to make more sense to a reader
Use different method for Observing/subscribing to component events
Get rid of abomination of overloading GetParentUser
2023-06-16 01:56:02 -07:00
..
NS_PP_01 Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
WH dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
ClRing.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ClRing.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
CMakeLists.txt Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsConcertChoiceBuild.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsConcertChoiceBuild.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsConcertInstrument.cpp Organize Entity header 2023-06-16 01:56:02 -07:00
NsConcertInstrument.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsConcertQuickBuild.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NsConcertQuickBuild.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsGetFactionMissionServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NsGetFactionMissionServer.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsJohnnyMissionServer.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NsJohnnyMissionServer.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NsModularBuild.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
NsModularBuild.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsQbImaginationStatue.cpp Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
NsQbImaginationStatue.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
WhFans.cpp Replace all auto with auto* 2023-06-09 01:27:05 -07:00
WhFans.h Organize dScripts (#814) 2022-11-03 12:57:54 -05:00