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DarkflameServer/dGame/dGameMessages
History
Aaron Kimbrell e297aacc68
Breakout message identifiers (#1065)
and make them scope enums
2023-05-03 16:38:32 -05:00
..
CMakeLists.txt
Update CMake configuration for easier maintenance (#642)
2022-07-17 00:24:16 +01:00
DoClientProjectileImpact.h
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
EchoStartSkill.h
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
EchoSyncSkill.h
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
GameMessageHandler.cpp
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
GameMessageHandler.h
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
GameMessages.cpp
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
GameMessages.h
Breakout rest of the enums from dCommonVars and clean it up (#1061)
2023-05-02 17:39:21 -05:00
PropertyDataMessage.cpp
CDClient cleanup and optimization (#1023)
2023-03-17 07:36:21 -07:00
PropertyDataMessage.h
convert to unix line endings
2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.cpp
convert to unix line endings
2022-08-05 22:01:59 -05:00
PropertySelectQueryProperty.h
convert to unix line endings
2022-08-05 22:01:59 -05:00
RequestServerProjectileImpact.h
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
StartSkill.h
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
SyncSkill.h
Breakout message identifiers (#1065)
2023-05-03 16:38:32 -05:00
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