DarkflameServer/dGame/dUtilities
2023-11-11 14:20:13 +01:00
..
BrickDatabase.cpp Convert BrickDatabase to namespace (#1142) 2023-07-17 17:55:25 -05:00
BrickDatabase.h Convert BrickDatabase to namespace (#1142) 2023-07-17 17:55:25 -05:00
CheatDetection.cpp Database: Use null for accounts (#1253) 2023-11-05 01:00:31 -08:00
CheatDetection.h feat: Security improvements for spoofed packets (#1201) 2023-09-28 12:16:11 -05:00
CMakeLists.txt Substational additions to dCinema 2023-10-27 23:51:38 +02:00
GUID.cpp fix: Implement proper Sound trigger component serialization (#1160) 2023-08-06 15:38:12 -05:00
GUID.h fix: Implement proper Sound trigger component serialization (#1160) 2023-08-06 15:38:12 -05:00
Loot.cpp perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
Loot.h perf: Loot memory savings (#1165) 2023-10-09 15:33:22 -05:00
Mail.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
Preconditions.cpp feat: Abstract Logger and simplify code (#1207) 2023-10-21 16:31:55 -07:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
ServerPreconditions.cpp Initial changes. 2023-10-22 17:36:08 +02:00
ServerPreconditions.hpp Substational additions to dCinema 2023-10-27 23:51:38 +02:00
SlashCommandHandler.cpp dCinema improvements 2023-10-29 17:37:26 +01:00
SlashCommandHandler.h Removed some hardcoded logic for racing (#1075) 2023-05-08 04:38:08 -05:00
VanityUtilities.cpp Brought the branch up to speed 2023-10-28 12:28:17 +02:00
VanityUtilities.h Add ldf controlls to vanity npc tools 2023-01-11 01:10:14 -06:00