mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 06:57:28 +00:00
21 lines
646 B
C++
21 lines
646 B
C++
#include "MailBoxServer.h"
|
|
#include "Amf3.h"
|
|
#include "GameMessages.h"
|
|
#include "Entity.h"
|
|
|
|
void MailBoxServer::OnUse(Entity* self, Entity* user) {
|
|
AMFArrayValue args;
|
|
|
|
args.Insert("state", "Mail");
|
|
|
|
GameMessages::SendUIMessageServerToSingleClient(user, user->GetSystemAddress(), "pushGameState", args);
|
|
}
|
|
|
|
void MailBoxServer::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
|
|
if (args == "toggleMail") {
|
|
AMFArrayValue args;
|
|
args.Insert("visible", false);
|
|
GameMessages::SendUIMessageServerToSingleClient(sender, sender->GetSystemAddress(), "ToggleMail", args);
|
|
}
|
|
}
|