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https://github.com/DarkflameUniverse/DarkflameServer.git
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d2aeebcd46
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
68 lines
2.9 KiB
C++
68 lines
2.9 KiB
C++
#include "CDZoneTableTable.h"
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void CDZoneTableTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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uint32_t size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM ZoneTable");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ZoneTable");
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auto& entries = GetEntriesMutable();
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while (!tableData.eof()) {
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CDZoneTable entry;
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entry.zoneID = tableData.getIntField("zoneID", -1);
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entry.locStatus = tableData.getIntField("locStatus", -1);
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entry.zoneName = tableData.getStringField("zoneName", "");
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entry.scriptID = tableData.getIntField("scriptID", -1);
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entry.ghostdistance_min = tableData.getFloatField("ghostdistance_min", -1.0f);
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entry.ghostdistance = tableData.getFloatField("ghostdistance", -1.0f);
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entry.population_soft_cap = tableData.getIntField("population_soft_cap", -1);
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entry.population_hard_cap = tableData.getIntField("population_hard_cap", -1);
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UNUSED(entry.DisplayDescription = tableData.getStringField("DisplayDescription", ""));
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UNUSED(entry.mapFolder = tableData.getStringField("mapFolder", ""));
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entry.smashableMinDistance = tableData.getFloatField("smashableMinDistance", -1.0f);
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entry.smashableMaxDistance = tableData.getFloatField("smashableMaxDistance", -1.0f);
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UNUSED(entry.mixerProgram = tableData.getStringField("mixerProgram", ""));
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UNUSED(entry.clientPhysicsFramerate = tableData.getStringField("clientPhysicsFramerate", ""));
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entry.serverPhysicsFramerate = tableData.getStringField("serverPhysicsFramerate", "");
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entry.zoneControlTemplate = tableData.getIntField("zoneControlTemplate", -1);
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entry.widthInChunks = tableData.getIntField("widthInChunks", -1);
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entry.heightInChunks = tableData.getIntField("heightInChunks", -1);
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entry.petsAllowed = tableData.getIntField("petsAllowed", -1) == 1 ? true : false;
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entry.localize = tableData.getIntField("localize", -1) == 1 ? true : false;
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entry.fZoneWeight = tableData.getFloatField("fZoneWeight", -1.0f);
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UNUSED(entry.thumbnail = tableData.getStringField("thumbnail", ""));
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entry.PlayerLoseCoinsOnDeath = tableData.getIntField("PlayerLoseCoinsOnDeath", -1) == 1 ? true : false;
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entry.disableSaveLoc = tableData.getIntField("disableSaveLoc", -1) == 1 ? true : false;
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entry.teamRadius = tableData.getFloatField("teamRadius", -1.0f);
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UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
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entry.mountsAllowed = tableData.getIntField("mountsAllowed", -1) == 1 ? true : false;
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entries.insert(std::make_pair(entry.zoneID, entry));
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tableData.nextRow();
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}
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tableData.finalize();
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}
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//! Queries the table with a zoneID to find.
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const CDZoneTable* CDZoneTableTable::Query(uint32_t zoneID) {
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auto& m_Entries = GetEntries();
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const auto& iter = m_Entries.find(zoneID);
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if (iter != m_Entries.end()) {
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return &iter->second;
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}
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return nullptr;
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}
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