Files
DarkflameServer/dGame/dComponents/CharacterComponent.cpp
Aaron Kimbrell d4a1a993ba refactor: power-up statistics come from the power-up's pickup skill
TrackLOTCollection hardcoded the 15 life/armor/imagination power-up LOTs. A power-up
(Objects.type "Powerup") now counts towards the statistic of what its pickup skill
restores: a Heal, RepairArmor or Imagination behavior in the skill's behavior tree.
Gives the same result for the 15 LOTs; "HoT Powerup" (8208, heal over time) now also
counts as a life power-up.

Refs #691

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-28 22:30:58 -05:00

32 KiB