mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-14 04:08:20 +00:00
d2aeebcd46
* Move CDClientManager to be a namespace Tested that worlds still load data as expected. Had no use being a singleton anyways. * Move cdclient data storage to tu local containers Allows some data from these containers to be saved on object by reference instead of always needing to copy. iteration 2 - move all unnamed namespace containers to a singular spot - use macro for template specialization and variable declaration - use templates to allow for as little copy paste of types and functions as possible * remember to use typename! compiler believes T::StorageType is accessing a member, not a type. * Update CDClientManager.cpp * move to cpp?
61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
#include "CDLootMatrixTable.h"
|
|
|
|
CDLootMatrix CDLootMatrixTable::ReadRow(CppSQLite3Query& tableData) const {
|
|
CDLootMatrix entry{};
|
|
if (tableData.eof()) return entry;
|
|
entry.LootTableIndex = tableData.getIntField("LootTableIndex", -1);
|
|
entry.RarityTableIndex = tableData.getIntField("RarityTableIndex", -1);
|
|
entry.percent = tableData.getFloatField("percent", -1.0f);
|
|
entry.minToDrop = tableData.getIntField("minToDrop", -1);
|
|
entry.maxToDrop = tableData.getIntField("maxToDrop", -1);
|
|
entry.flagID = tableData.getIntField("flagID", -1);
|
|
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
|
|
return entry;
|
|
}
|
|
|
|
void CDLootMatrixTable::LoadValuesFromDatabase() {
|
|
|
|
// First, get the size of the table
|
|
uint32_t size = 0;
|
|
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LootMatrix");
|
|
while (!tableSize.eof()) {
|
|
size = tableSize.getIntField(0, 0);
|
|
|
|
tableSize.nextRow();
|
|
}
|
|
|
|
// Reserve the size
|
|
auto& entries = GetEntriesMutable();
|
|
entries.reserve(size);
|
|
|
|
// Now get the data
|
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
|
|
while (!tableData.eof()) {
|
|
CDLootMatrix entry;
|
|
uint32_t lootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
|
|
|
|
entries[lootMatrixIndex].push_back(ReadRow(tableData));
|
|
tableData.nextRow();
|
|
}
|
|
}
|
|
|
|
const LootMatrixEntries& CDLootMatrixTable::GetMatrix(uint32_t matrixId) {
|
|
auto& entries = GetEntriesMutable();
|
|
auto itr = entries.find(matrixId);
|
|
if (itr != entries.end()) {
|
|
return itr->second;
|
|
}
|
|
|
|
auto query = CDClientDatabase::CreatePreppedStmt("SELECT * FROM LootMatrix where LootMatrixIndex = ?;");
|
|
query.bind(1, static_cast<int32_t>(matrixId));
|
|
|
|
auto tableData = query.execQuery();
|
|
while (!tableData.eof()) {
|
|
entries[matrixId].push_back(ReadRow(tableData));
|
|
tableData.nextRow();
|
|
}
|
|
|
|
return entries[matrixId];
|
|
}
|
|
|