DarkflameServer/dScripts/ai/PROPERTY/AgPropguards.h
2023-01-22 17:38:47 -06:00

9 lines
264 B
C++

#pragma once
#include "CppScripts.h"
class AgPropguards : public CppScripts::Script {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
private:
static uint32_t GetFlagForMission(uint32_t missionID);
};