DarkflameServer/dScripts
Aaron Kimbrell 3cd0d1ec3d
Make wrapper for casting skills (#987)
* Make wrapper for casting skills
this is to reduce magic numbers in the code base

Only updated one use of this to demo that this works.
Will be do more in a sepearate PR.

Also, inadvertantly fix damage stacking and self-damage in the teslapack

* add skill<->behavior caching

* explicit by reference

* address emo's feedback
2023-02-10 02:30:17 -06:00
..
02_server cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
ai cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
client Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
EquipmentScripts Imminuty updates (#925) 2023-01-06 23:59:19 -06:00
EquipmentTriggers Make wrapper for casting skills (#987) 2023-02-10 02:30:17 -06:00
zone Organize dScripts (#814) 2022-11-03 12:57:54 -05:00
ActivityManager.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
ActivityManager.h format codebase 2022-07-28 08:39:57 -05:00
BaseConsoleTeleportServer.cpp Imminuty updates (#925) 2023-01-06 23:59:19 -06:00
BaseConsoleTeleportServer.h format codebase 2022-07-28 08:39:57 -05:00
BasePropertyServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
BasePropertyServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseRandomServer.cpp format codebase 2022-07-28 08:39:57 -05:00
BaseRandomServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseSurvivalServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
BaseSurvivalServer.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.cpp format codebase 2022-07-28 08:39:57 -05:00
BaseWavesGenericEnemy.h format codebase 2022-07-28 08:39:57 -05:00
BaseWavesServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
BaseWavesServer.h format codebase 2022-07-28 08:39:57 -05:00
ChooseYourDestinationNsToNt.cpp format codebase 2022-07-28 08:39:57 -05:00
ChooseYourDestinationNsToNt.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Implement the Imaginite Backpack and Shard armor scripts (#886) 2022-12-21 14:33:41 -08:00
CppScripts.cpp Implement the Imaginite Backpack and Shard armor scripts (#886) 2022-12-21 14:33:41 -08:00
CppScripts.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
Darkitect.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
Darkitect.h Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
NPCAddRemoveItem.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NPCAddRemoveItem.h cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NtFactionSpyServer.cpp cleanup enums to make them more consistent 2023-01-22 17:38:47 -06:00
NtFactionSpyServer.h format codebase 2022-07-28 08:39:57 -05:00
ScriptComponent.cpp format codebase 2022-07-28 08:39:57 -05:00
ScriptComponent.h format codebase 2022-07-28 08:39:57 -05:00
ScriptedPowerupSpawner.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
ScriptedPowerupSpawner.h format codebase 2022-07-28 08:39:57 -05:00
SpawnPetBaseServer.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
SpawnPetBaseServer.h format codebase 2022-07-28 08:39:57 -05:00