DarkflameServer/dGame/dPropertyBehaviors/ControlBehaviorMessages/RemoveStripMessage.h
David Markowitz 72c93c8913
Further implement Property Behavior parsing (#936)
Further implements the ControlBehavior processing and adds preparations for cheat detection
2023-02-13 18:55:44 -08:00

19 lines
506 B
C++

#ifndef __REMOVESTRIPMESSAGE__H__
#define __REMOVESTRIPMESSAGE__H__
#include "BehaviorMessageBase.h"
class RemoveStripMessage : public BehaviorMessageBase {
public:
RemoveStripMessage(AMFArrayValue* arguments);
const StripId GetStripId() { return stripId; };
const BehaviorState GetBehaviorState() { return behaviorState; };
const uint32_t GetBehaviorId() { return behaviorId; };
private:
StripId stripId;
BehaviorState behaviorState;
uint32_t behaviorId;
};
#endif //!__REMOVESTRIPMESSAGE__H__